![]() So the experience has been tried on a Mac, a Sony PlayStation, an iPhone, an iPad, and now, the Nintendo Switch. This happens kind of a lot, I've noticed, when it comes to games. Time commitments also could have imposed themselves and forced me to set it aside. For some folk, what constitutes the totalitly of an experience is usually the first thing they're exposed to, like someone who loves Star Wars but has never seen any sequels nor been exposed to any of the other associated media.īut that was a long time ago. Arguably, I was the wrong person to try it-I'd played the game a lot, and its sequels (up to Exile), but never partook of the novels or anything else, for whatever reason. ![]() I wouldn't say I've been overexposed, but there was something lacking in this version. And I was all about the details of this game, which is primarily about clues embedded in environments.īut the realtime adaptation didn't stick with me. For one, slide by slide advancement encourages you to pay close attention to the environment itself, something honestly lacking for me whenever I play games of a more realtime nature, where details tend to fly by at speed and I seldom feel compelled to take in the environments slowly. The slides have a deliberate effect to consider as you wander through the worlds of MYST. ![]() But the version I've logged the most time with is unquestionably the version issued for the Mac, which I purchased used sometime back in about 1995 ($20!). I received my preorder sometime last month, but it took a while to get motivated to play. I've played it before, on the Mac, a long while back. A review is journalism of a different sort this is more of a personal retrospective. Today, I have a few short notes about realMYST. Limited Run Games does physical copies of games typically released only digitally for a variety of consoles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |